WindsLee's repos on GitHub
JavaScript · 0 watchers
agar.io-clone
Agar.io clone written with Socket.IO and HTML5 canvas
Go · 0 watchers
cellmesh
基于cellnet的游戏服务器框架
Go · 0 watchers
cellnet
高性能,简单,方便的开源服务器网络库
C++ · 0 watchers
entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
0 watchers
flecs
A fast entity component system (ECS) for C & C++
0 watchers
fudge_pathfinding
A C++ implmentation of A* and Jump Point Search algorithm
0 watchers
Jumper
Fast, lightweight and easy-to-use pathfinding library for grid-based games
Python · 0 watchers
kbengine
A MMOG engine of server.
C# · 0 watchers
kbengine_unity3d_demo
This client-project is written for kbengine(a MMOG engine of server)
0 watchers
meshlab
The open source mesh processing system
0 watchers
NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
C++ · 0 watchers
node-webkit
Call all Node.js modules directly from DOM and enable a new way of writing applications with all Web technologies.
0 watchers
pcl.js
☁️ ⚡ Point Cloud Library (PCL) for browser, powered by WebAssembly.|在浏览器运行的点云库 (PCL),由 WebAssembly 提供支持。
0 watchers
VTK
Mirror of Visualization Toolkit repository